Project Eternity
Did you know that the long-awaited sequels to Planescape: Torment and Baldur's Gate 2 are in production right now?
OK, they're not. But something very much like it is, namely, Project Eternity, a game that Obsidian Entertainment is funding through Kickstarter right now. Who are on the team? Well, the guys who made the original Planescape: Torment, as well as people responsible for Fallout, Icewind Dale, and a number of other classics of the genre. So when they say that they want to make a spiritual successor to the great 2D PC RPGs of yore, it's more than an empty boast.
This game is going to be 2D. (Yes!) It will be party-based, with you actually controlling the party instead of mainly controlling one member of it. (Eat that, all too many recent games that I will not deign to mention!) There will be copious opportunities to pause. (It's a tactical RPG, my friends, not a shooter!) It will be PC-only. (No compromises with console interfaces and audiences!) There will be Mac and Linux versions. (Linux!)
And it will be made. Already, 3 million dollars of the 1.1 million needed has been funded. But that's no reason not to use these last 50 hours to support this project. More money means a bigger, better game. So, if the first sentence of my post made your heart fill with a sudden joy and hope, click that link, and buy an advanced copy. You know you want to.
OK, they're not. But something very much like it is, namely, Project Eternity, a game that Obsidian Entertainment is funding through Kickstarter right now. Who are on the team? Well, the guys who made the original Planescape: Torment, as well as people responsible for Fallout, Icewind Dale, and a number of other classics of the genre. So when they say that they want to make a spiritual successor to the great 2D PC RPGs of yore, it's more than an empty boast.
This game is going to be 2D. (Yes!) It will be party-based, with you actually controlling the party instead of mainly controlling one member of it. (Eat that, all too many recent games that I will not deign to mention!) There will be copious opportunities to pause. (It's a tactical RPG, my friends, not a shooter!) It will be PC-only. (No compromises with console interfaces and audiences!) There will be Mac and Linux versions. (Linux!)
And it will be made. Already, 3 million dollars of the 1.1 million needed has been funded. But that's no reason not to use these last 50 hours to support this project. More money means a bigger, better game. So, if the first sentence of my post made your heart fill with a sudden joy and hope, click that link, and buy an advanced copy. You know you want to.
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