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Showing posts from September, 2018

Review of "Plowing right through"

From a formal perspective, the parser based interactive fiction game Plowing right through reminded me of nothing so much as of Adam Cadre's Varicella . In that game, the player character is about to carry out a brilliant if nefarious plot that he has thought through perfectly, but the details of which are completely unknown to the player . Inevitably, the player will fail many times before finally coming to understand what the character he is playing has been wanting to do all the time. In Plowing right through , we find ourselves in the cabin of a time machine, which has apparently already transported us back into the past. The only indication of the player character's identity is a little note in our possession that says: "Good luck Mitch!" Otherwise, we carry nothing but two extremely well-made latex masks depicting an adolescent man and a woman in her early thirties. You are otherwise given no information about the masks, and when you leave the time machine,