tag:blogger.com,1999:blog-19575546.post793598728441875963..comments2024-03-17T09:07:56.678+01:00Comments on The Gaming Philosopher: Braid: I persevered.Victor Gijsbershttp://www.blogger.com/profile/12770054233775973753noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-19575546.post-86217682807845907482011-03-08T00:03:52.894+01:002011-03-08T00:03:52.894+01:00I played this recently, and it’s interesting to re...I played this recently, and it’s interesting to read your take on the game.<br /><br />The thing about <i>Braid</i> is that it’s a platform game. It requires more thought than most, but at its heart it’s still in the genre of <i>Super Mario Bros</i>. It uses many tropes from the genre, and most especially the frustration that comes from being able to see exactly what you have to do, but lacking Gareth Reeshttps://www.blogger.com/profile/15405124248006286547noreply@blogger.comtag:blogger.com,1999:blog-19575546.post-52167059425910575402011-02-19T20:47:14.202+01:002011-02-19T20:47:14.202+01:00In previous levels, platforms that made you glow g...<i>In previous levels, platforms that made you glow green were immune to time running back. In this level, they are not. Why? Nobody knows. How you are supposed to know this is unclear.</i><br /><br />The platforms that make you glow green are identifiable by the little white bubbles that float off of them. Anything immune to time-reversal is identifiable by its green glow.<br /><br />The Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-19575546.post-61698287419073266242011-02-17T11:35:31.250+01:002011-02-17T11:35:31.250+01:00While I mostly agree with your assessment, I have ...While I mostly agree with your assessment, I have to point out that you *can* pick up a key while it's being carried by someone else without having to kill it first, you just have to jump at just the right time. I found that out in "Fickle Companion", World 4.Peter Pearsnoreply@blogger.comtag:blogger.com,1999:blog-19575546.post-5246812966472618842011-02-16T18:59:13.737+01:002011-02-16T18:59:13.737+01:00Hrm, you don't need the secret stars to see th...Hrm, you don't need the secret stars to see the extra epilogue text, do you? I thought you could see it all through clever navigation of the epilogue level (pay attention to the "ahhhhhh" sounds that play when you stand in certain places).Tarahttps://www.blogger.com/profile/06574235611152689251noreply@blogger.comtag:blogger.com,1999:blog-19575546.post-7765468884490317212011-02-16T17:05:39.407+01:002011-02-16T17:05:39.407+01:00Your last two posts are especially interesting in ...Your last two posts are especially interesting in light of Blow's recent PC Gamer interview.Georgehttps://www.blogger.com/profile/05497869257213673199noreply@blogger.comtag:blogger.com,1999:blog-19575546.post-39788547116796229382011-02-16T11:51:07.409+01:002011-02-16T11:51:07.409+01:00Gregory: I had read about those stars, but hadn...Gregory: I had read about those stars, but hadn't realised that they actually unlocked parts of the story. That's... a really weird design decision. I can see how "having to wait 2 hours" and "having made an irreversible mistake at the beginning of the game" embody some of the motifs of the game. But whether that is reason enough to annoy your players?Victor Gijsbershttps://www.blogger.com/profile/12770054233775973753noreply@blogger.comtag:blogger.com,1999:blog-19575546.post-11736955761148089542011-02-16T10:00:51.592+01:002011-02-16T10:00:51.592+01:00I tried playing it a little, didn't see what w...I tried playing it a little, didn't see what was so interesting about it, and then quit. So you're not the only one who doesn't get all the over-flowing praise for this game.Jonathan Waltonhttps://www.blogger.com/profile/01932143850080571977noreply@blogger.comtag:blogger.com,1999:blog-19575546.post-88761631968512670432011-02-16T04:57:41.505+01:002011-02-16T04:57:41.505+01:00In reference to the whole atomic bomb thing: I am ...In reference to the whole atomic bomb thing: I am about to tell you something that I am sure will make you dislike Blow more. <br /><br />There is a series of "secret stars" in the game, one in each world, entirely unclued. These require things like waiting a very long time, or misarranging the ending puzzle (already completed it? You have to start the game over).<br /><br />If you Anonymoushttps://www.blogger.com/profile/08335564574367074565noreply@blogger.comtag:blogger.com,1999:blog-19575546.post-30007347199573810032011-02-16T04:12:13.903+01:002011-02-16T04:12:13.903+01:00But (a) has been obvious from the moment that we h...<i>But (a) has been obvious from the moment that we heard that Tim wants to cultivate a "perfect relationship"</i><br /><br />Yeah, I guess I spoiled myself on the ending a little (this is the sort of thing that happens when I can't actually play a game), but the text before World 2 made me think, "Gosh, wanting to turn back time so you can undo the one mistake that made your matt wnoreply@blogger.com